I might want to do another playthrough, so I hope it gets fixed.įor reference: Ryzen 9 series CPU with 32GB RAM, Nvidia 3070Ti (8GB). I've completed the main quest & sidequests, most of the collections, but am stuck on the last 3 conjurations. I have a feeling the developers may have started using part of the driver API that was buggy on earlier releases. On a subsequent startup, the shader compilation screen had returned to business as usual and so far so good. I left it and suddenly, unexpectedly the game burst into life. I got up in a good mood, saw that the game was available for pre-download, and after downloading the game, I realized that I could only play at 12 oclock at night. On restarting the game, it stalled at the shader compilation screen and the green bar only moved a smiidgen and then stopped. After the patch, a dialog box appeared requesting I install the latest NVIDIA driver (which was the February Studio version), so after making a windows checkpoint, I installed the requested driver version. Previously all was fine at Medium Settings (I have a 3070Ti with 8GB VRAM). The update resulted in graphical glitches and a crash.
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